My Reflection

Pre-camp reflections

Read the introduction, objectives and theoretical background to the project and then answer the following questions:

  • What interests you about this project?
This project interest me as I would like to find out more about the wonders of photoshop and how it all works. I would like to pick up the skills of digital painting and utilise it in any photographs or picture that I have to try and make the picture better. Since young I have had an interest in art. I have always been interested by the way that art can express such different emotions and displays. The fact that technology, one of my other interest can be incorporated in art amazes me and draws me in to really want to understand the way digital painting works.
  • What do you want to learn by doing this project?
I want to learn how I can incorporate technology into photographs or art works to make the end product better, brighter and more vibrant. I want to learn how technology can impact the world of visuals and how one thing can be changed into another through photoshop.
  • What questions do you have about this project?
I would like to know how photoshop actually works and how the use of photoshop can create an illusion to the eye.
  • What do you personally want to have achieved by the end of this project?
I wish to be able to do a good piece of artwork through photoshop. I want to have learnt a new skill.

Reflections on Plenary Sessions

(A) My key learning points from each session...

1. Earthquake Research on Coral Reefs of Sumatra by Prof Kerry Sieh



Studying the surroundings can determine the probability of an earthquake occurring in a certain area. Some examples are like studying the number of sand deposites found in the ground in the area. The number of sand deposites washed ashore due to tsunamis determine the number of tsunamis that have occurred in the location over the years. This also shows how often earthquakes occur in the region or in area near the region. Another variable in the surroundings that can be studied is the corals surrounding the area. The initial height of the coral determines the old low tide while the height of the coral that is still alive determines the new low tide. The uplift can be derived by the change in height of the living corals which is the old height minus the new height.



2. IT for Animation by Prof Seah Hock Soon


Animation is a way of story telling. In each second, there are 24 frames. Frames in animation are drawn or captured. Animation is classified into stop motion, 2 Dimensional and 3 Dimensional. 2 Dimensional animations are hand drawn. Animation incorporates science and mathematics. Geometry, linear algebra and calculas are used in animation to determine the character design and location. The laws of physics determine the dynamics of water, fire and fabric movements.



3. Innovative breakthroughs in Nano-Science and Nano technology by Prof Ma Jan

Nano technology is used in many situations to help solve problems. Nano technology is used in making clean water and many other situations. Nano particles are a material ten times stronger than steel but a fraction of the weight. For Nano Technology, the smaller the size for a fixed volume, the larger the surface area and the larger the surface area, the greater the energy.


Reflections on Day 1

What I learnt today...

I learnt about three important basic skills in photoshop: Masking, Clipping and Layer. I learnt that photoshop can do many things and that a lot of thought processes and other processes go into photoshop. Photoshop does not only rely on art skills but we must also have the ability to think, remember and do. I also learnt that digital painting is not as simple as it seems. It has many different complicated functions.


Reflections on Applied Project Challenge: Your Accomplishments


This project has given me an insight on the world of digital painting and broaden my understanding on the subject itself. It has shown me that digital painting is not just the art of painting, nor does it only include the art of photoshop. This project has shown me how digital painting plays a role in many other aspects and departments that include the art of visuals. I now understand that digital painting is an art form which not only requires the skill of painting but the understanding of technological use too. It is not as simple as normal painting. Just having skill in using photoshop is not enough, we still need the skills of painting. Photoshop is not a magic wand. It is a tool used in helping us in our digital art works. This project has really taught me a lot and will be very useful in the future when I have my Adobe Photoshop course in school during my art, design, media, technology lessons. With the practice I have had in this project, the photoshop courses I will be going through would be more manageable to me and I will create my art works with the correct mind set and understanding of digital painting. At the end of the project, I am very intrigued by what other wonders digital painting can bring to us and what digital painting can still do.

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